![]() Ore for wool, brick for lumber - you trade according to what is needed for your current building projects. Some resources you have in abundance, other resources are scarce. Will you succeed in gaining supremacy on Catan? Barter trade dominates the scene. You build roads and new settlements that eventually become cities. Fortunately, the yet uninhabited land is rich in natural resources. The women and men of your expedition build the first two settlements. ![]() Other fearless seafarers have also landed on the shores of Catan: the race to settle the island has begun!Īge: 10+ Players: 3–4 Play Time: 45–90 min Skills: Clever trading, strategy, tactical skill, luck About the game Its name shall be Catan! But you are not the only discoverer. However, you should make sure forest terrains and pasture terrains don't get number tokens that are too unfavorable.Picture yourself in the era of discoveries: after a long voyage of great deprivation, your ships have finally reached the coast of an uncharted island. Within these contours, the terrains and number tokens can be redistributed freely. The contours of the four islands should not be altered. The game ends as soon as a player reaches 13 victory points on his turn. From this settlement he then reaches the island on the upper right, builds his first settlement there, and obtains 2 additional victory points (Catan chits) for it. He builds a settlement on this island and obtains 2 Catan chits, which he places under the settlement. Now his ships reach the island on the lower right. It does not matter if another player has already built a settlement on the island, or even if it is that player's home island! Each time you build your first settlement on a new island that was foreign to you, you earn the special victory points.Įxample: A player has built his two settlements on the island on the lower left. If you start with only 1 home island, you may earn up to SIX special victory points! Note: If you start the scenario with 2 home islands, you will only be able to earn FOUR special victory points. If you manage to place a new settlement on a third foreign island, you again earn TWO special victory points! If you build your first settlement on a second foreign island, you again earn TWO special victory points! That settlement is worth 3 victory points! Additional settlements you build on that island do not earn special victory points. Take 2 Catan chits and place them underneath the settlement. When you build your first settlement on a foreign island, you earn TWO special victory points. If you are able to build a settlement on a foreign island, you will earn special victory points! The robber starts on the hex with a "12". The pirate starts on the sea hex marked with a pirate ship. Play this scenario with both the robber and the pirate. Remember: If you build a settlement on the coast, you may place a ship (instead of a road) next to the settlement. ![]() All other islands are "foreign islands" to you. Thus, at the beginning of the game you have 1 or 2 "home islands". You may place both settlements on the same island, or you may place them on two separate islands. You may place your starting settlements (with roads/ships) on any one island, or two islands, of your choice. Set up the game map as shown in the appropriate scenario diagram. Terrain & Tokens: You need 24 Catan chits and: Terrain Hexes Terrain & Tokens: You need 18 Catan chits and: Terrain Hexes But soon the Catanians' curiosity spurs them on: what will they find on the other islands? Since every tribe wants to see all four islands, an exciting race for the few settlement sites begins! Game Components For 3 Playersĥ special 2:1 (one for each resource) and 4 generic 3:1. Here too, fertile fields, lush pastures, and productive mines lure the intrepid Catanians. One day they reach the islands to the west, the "Four Islands" group. The tribes of Catan quickly develop into experienced seafarers. ![]()
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